Ink-Credible
Splatoon - A Video Game Review by Nathan Brooks
You're a squid now, you're a kid now. |
Story
The game's story is exclusive to its single-player campaign mode (we'll get to that later) it's very, very basic and only serves to add some sort of context to the campaign. The story goes that the Octarians, the rivals of the Inklings (you), have kidnapped the 'Great Zapfish', the thing that provides power for Inkopilis (the Inkling's home) and you have to get it back. Like I said, very basic.
When it gets more interesting, however, is when you discover the collectible 'sunken scrolls'. Sometimes, they're just random bits of information about Inklings and Octarians, sometimes they're just random sentences that are completely out of context and sometimes they're little bits of backstory on the Great Turf War, a war fought between the Inklings and Octarians.
Without the scrolls providing a bit more depth to the world of Splatoon, the story would, admittedly, be a bit rubbish. Fortunately, the scrolls are there, meaning the story isn't all that bad.
6.5/10
Gameplay
Nintendo can't just make a game into a certain genre. They have to make it completely their own. In other words, Splatoon is the most refreshing, original and fun shooter I've ever played.
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Wait, so am I a squid now, or a kid now? |
One of the main mechanics in the game is the ability to turn into a squid and swim around in your teams coloured Ink. This leaves you more vulnerable, but it does mean you can get around much faster. It also means you can hide from the opposition and then ambush them. In fact it allows you to create loads of tactics around what appears to be a simple mechanic that, in my opinion, makes the game.
The single-player campaign, although short, has some outstanding level design, taking full effect of the excellent mechanics in some excellent stages reminiscent of the Super Mario Galaxy series, the greatest two games I've ever played.
All of the mechanics Nintendo have created for Splatoon are wonderfully unique, very clever and extremely enjoyable
10/10
Presentation
I'm really confused, at first I thought I was a kid now, but I could also be a squid now! |
The music is also pretty good, continuing the 90s theme of trying way too hard to be cool, but obviously with a sense of self-awareness. There are a couple of tracks that do sound a little off to me, specifically one that has what appears to be an Inkling singing completely out of time with the music. However, the other tracks are all fitting and rather memorable, especially the main theme.
9/10
Lasting Appeal
Splatoon is an incomplete game. I think Nintendo have straight up admitted that. There are only three modes at the moment, the previously mentioned single-player campaign, a 4v4 online and a very lacklustre 1v1 mode that is the only local multiplayer you get. There's also only around five stages at the time of this review and ultimately there isn't enough to really keep your attention for ages. That said, Nintendo are constantly updating this game, only a few days after launch Nintendo released a free update with a brand new weapon, stage and game mode.
There's also Amiibo figures for the game that I am probably not going to ever get my hands on, as Nintendo have completely screwed up distributing them, so I'm never going to see them in shops and they'll cost me about 40 flipping pounds to get online. That and a van full of them was literally stolen.
6.5/10
Final Thoughts
I've had many conversations with people who have complained to me that Nintendo aren't original enough and, although I have tried to defend Nintendo, ultimately it's sadly true. It does appear, however, that Nintendo are heading in the right direction. Splatoon is far from perfect, but I do truly believe it's the new I.P. Nintendo have needed for ages. It's extremely original, full of colourful Nintendo personality and, most importantly, a whole lot of fun. I just wish there was more of it to enjoy.
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